Blog - Latest Gaming & Tech Reviews (page 8 of 71)

Read the latest gaming and tech reviews, news and interviews. Honest reviews for gamers from gamers about PS5, Xbox Series X, Meta Quest 3, and more.

Cover image for Bound to Fail Review - PC (ROG Xbox Ally X)

Bound to Fail turns a ridiculous chair-bound premise into a brutally hard physics platformer that runs great on ROG Xbox Ally X, but demands serious patience.

Cover image for Gecko Gods Review - PS5

Gecko Gods is a cozy puzzle exploration game with real charm, creative traversal and a relaxing vibe, but floaty movement and a messy camera hold it back.

Cover image for REPLACED Review - PC (ROG Xbox Ally X)

REPLACED delivers one of the most stunning visual presentations in recent memory, backed by a strong story and satisfying combat, even if late fights drag.

Cover image for CloverPit Review - PC (ROG Xbox Ally X)

CloverPit nails atmosphere, sound and raw run tension, but inconsistent build satisfaction and a slow climb to real power keep it below the genre's best.

Cover image for Infinicrypt Review - PC (ROG Xbox Ally X)

Infinicrypt is a simple but genuinely fun bullet hell roguelite with strong class variety and a great run loop, held back by limited long-term progression.

Cover image for Last Man Sitting Review - PC (ROG Xbox Ally X)

Last Man Sitting has a ridiculous premise and a genuinely fun Swarm loop, but progression bugs and weak Ally X optimization make it hard to recommend for now.

Cover image for Ereban: Shadow Legacy Review - PS5

Ereban: Shadow Legacy has a cool premise and flashes of real creativity, but it never fully escapes the feeling of unrealized potential.

Cover image for WRATH: Aeon of Ruin VR Review - Meta Quest 3

WRATH: Aeon of Ruin VR on Quest 3 delivers fantastic shooting and smooth performance, but flawed level design, awkward checkpoints and weak progression drag.

Cover image for ChainStaff Review - PC (ROG Xbox Ally X)

ChainStaff is visually stunning on ROG Xbox Ally X with great bosses and a smart weapon idea, but uneven control feel keeps the run-and-gun from clicking.