Hell Clock is a fantastic action roguelite where every run feels fast, violent, overpowered and absurdly satisfying, even when the Ally X buckles under it.
Aarik and the Ruined Kingdom is a charming perspective puzzler with beautiful isometric worlds, clever mechanics and one awkward controller issue on Ally X.
The Black Ice has the mood, shooting and survival horror basics of a promising Antarctic nightmare, but confusing level design makes it hard to recommend.
Moldwasher is a tiny, cozy, wonderfully charming cleaning game with lovely pixel art, satisfying tools and a simple loop that works beautifully on Ally X.
007 First Light is a spectacular Bond origin story, blending IO Interactive's stealth craft with cinematic action, sharp writing and a stunning PS5 look.
Iron Guard: Day Zero loses some of the magic a VR version would naturally have, but on PS5 it is still a clean, cheap, and enjoyable tower defense game.
DIESELDOME: Oil & Blood is a fast, messy, satisfying FPS bullet-heaven demo with strong upgrades, but I wonder how much more the full game can really add.
33 Immortals has one of the coolest co-op roguelite concepts around, but weak in-run upgrades and repetitive progression keep it from becoming truly great.
Beholder: Conductor has a sharp dystopian train-management hook and a strong Papers, Please-style loop, but PS5 controls make its best ideas harder to enjoy.
Voidling Bound is a vibrant creature-driven third-person shooter with excellent customization, punchy combat, and great performance on ROG Xbox Ally X.
Arms of God is a brutally satisfying roguelite bullet heaven, turning gothic demon-slaying, wild builds and gory arena chaos into a superb Early Access start.
Apocalypse Express has a clever train-management roguelite idea and runs great on ROG Xbox Ally X, but solo balance and weak early progression hold it back.
River City Saga: Journey to the West turns Kunio and friends into a chaotic roguelike beat 'em up that feels great on Ally X, even if some charm flew past me.
Starforged Legacy turns the familiar survivors-like loop into a slick space combat roguelite where momentum, upgrades and screen-filling chaos click together.
Echo Isle is a tiny, charming Zelda-like that looks lovely, but short length, simple bosses and slightly odd movement keep it a pleasant snack at best.
Compass is a cozy VR flying adventure with lovely pastel skies, satisfying grappling and a simple exploration loop, even if the cockpit controls feel off.
Moonlighter 2: The Endless Vault keeps the brilliant dungeon crawling and shopkeeping loop intact, while its 3D style and roguelite structure feel fresh.