MineGeon: Renegades combines fast twin-stick shooting with a satisfying mining and extraction loop, but weak gadgets stop most runs from getting exciting.
Sephiria combines wonderfully smooth combat, distinct weapons and a clever artifact inventory system into one of the best roguelites I have played lately.
Turnip Mountain turns an awkward dual-stick climbing idea into a wonderfully rewarding physics platformer packed with clever obstacles and plenty of charm.
SENARA: The Sacrament builds excellent survival horror aboard a claustrophobic cult ship, but its action-heavy second half swaps tension for repetition.
Lunarium is a gorgeous action RPG with satisfying combat and clever character progression, but severe difficulty spikes and inconsistent damage undermine it.
Farlands turns Stardew Valley-style farming into a charming space adventure, but slow progression and poor tutorials bury its best ideas under hours of grind.
Denshattack! mixes Tony Hawk and Subway Surfers, pairing demanding train tricks with gorgeous Japanese levels, great music and flawless Ally X performance.
The Caribou Trail is a short, moving World War I narrative adventure with wonderful characters, excellent voice acting and gameplay that sometimes drags.
Wall World 2 has a strong mining loop and gorgeous pixel art, but its slow, stilted progression makes the climb feel more like a grind than an adventure.
Hell Clock is a fantastic action roguelite where every run feels fast, violent, overpowered and absurdly satisfying, even when the Ally X buckles under it.
Aarik and the Ruined Kingdom is a charming perspective puzzler with beautiful isometric worlds, clever mechanics and one awkward controller issue on Ally X.
The Black Ice has the mood, shooting and survival horror basics of a promising Antarctic nightmare, but confusing level design makes it hard to recommend.
Moldwasher is a tiny, cozy, wonderfully charming cleaning game with lovely pixel art, satisfying tools and a simple loop that works beautifully on Ally X.
007 First Light is a spectacular Bond origin story, blending IO Interactive's stealth craft with cinematic action, sharp writing and a stunning PS5 look.
Iron Guard: Day Zero loses some of the magic a VR version would naturally have, but on PS5 it is still a clean, cheap, and enjoyable tower defense game.
DIESELDOME: Oil & Blood is a fast, messy, satisfying FPS bullet-heaven demo with strong upgrades, but I wonder how much more the full game can really add.
33 Immortals has one of the coolest co-op roguelite concepts around, but weak in-run upgrades and repetitive progression keep it from becoming truly great.
Beholder: Conductor has a sharp dystopian train-management hook and a strong Papers, Please-style loop, but PS5 controls make its best ideas harder to enjoy.
Voidling Bound is a vibrant creature-driven third-person shooter with excellent customization, punchy combat, and great performance on ROG Xbox Ally X.
Arms of God is a brutally satisfying roguelite bullet heaven, turning gothic demon-slaying, wild builds and gory arena chaos into a superb Early Access start.