While relatively short, the experience is so polished and absorbing that multiple playthroughs could certainly be warranted to catch anything missed the first time.
Tiger Blade gives a big middle finger to any hand holding and accessibility options and ruthlessly tests your skills without mercy and I don't know how to feel about that.
It's gorgeous, immersive, and whether you play it like a slap-happy overweight Steven Seagal or as 'I know Kung-Fu' Keanu from the Matrix, you will still have a lot of fun and get a workout at the same time.
Border Bots VR is gorgeous, quirky and its gameplay loop is intoxicatingly brilliant. Yeah, it's one of the best games I've played on my Quest 3 so far.
Its polish makes mechanics sing in harmony, carrying you through by sheer enjoyable force alone. UNDERDOGS establishes new standards for what arena fighting games can achieve in VR.
While its sublime visuals, engrossing puzzles and memorable boss encounters show glimpses of greatness, inconsistent gameplay and an overreliance on excessive dialogue undermine this ambitious game.
Last Labyrinth is without a doubt one of the most distinctive, unforgettable, and dare I say important VR titles released in recent years that will stick with players long after they've escaped its imposing facility.
By striving only for simplicity, Micro Machines: Mini Challenge Mayhem misses a prime opportunity to deliver that nostalgic miniature racing experience fans were hoping for in virtual reality.