Moss Review

• written by Krist Duro
Moss Review

The combination of traditional gaming elements with VR interactivity make Moss something truly special, while the attention to detail in both visuals and animation brings its world and characters vividly to life

In a time where virtual reality games often focus on putting you directly in the action, Moss takes a refreshingly different approach. This enchanting adventure casts you as both an observer and active participant in a magical world where a tiny mouse hero named Quill embarks on a perilous quest to save her uncle.

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The story begins in a grand cathedral-like library, where you find yourself sitting before an ancient tome. As you physically reach out to turn its pages, the book springs to life with beautifully animated illustrations, and a warm, gentle narrator's voice draws you into the tale. Soon, you're transported into the storybook world itself, where you'll meet Quill, a young mouse who discovers a mysterious glass relic that sets her adventure in motion.

What makes Moss special is how it establishes your role in the story. You exist as "the Reader," a powerful spirit who can both guide Quill and manipulate the environment around her. This dual role creates a unique bond between player and protagonist that few games achieve. You're not just controlling Quill; you're her guardian, companion, and friend on this journey.

The presentation of Moss's world is nothing short of magical, especially with the Quest 3's enhanced visuals. Each scene is crafted like an intricate diorama that you can peer into from multiple angles. Ancient ruins, verdant forests, and abandoned chambers are rendered with stunning attention to detail, creating environments that feel both lived-in and mysterious.

The sense of scale is particularly impressive in VR. While Quill appears tiny from your perspective, the environments feel massive to her, turning simple objects like leaves and twigs into platforms and bridges. This contrast in scale helps create a truly immersive fairy tale atmosphere that makes you feel like you're looking into a living, breathing miniature world.

The gameplay in Moss cleverly combines traditional platforming and combat with unique VR interactions. As Quill, you'll use standard controls to run, jump, and fight using her trusty sword. The platforming feels precise and responsive, while the combat, though simple, is satisfying and occasionally challenging.

What elevates the gameplay is your ability as the Reader to interact with the environment directly. Using the Quest 3 controllers, you can reach into the scene to move objects, create paths, manipulate enemies, and help Quill reach otherwise inaccessible areas. Your spectral hands appear as glowing orbs that can grab and move anything with a distinctive blue glow.

This dual-control mechanism leads to clever puzzle designs where you must coordinate between Quill's abilities and your own powers as the Reader. You might need to hold an enemy in place while Quill attacks, or raise a platform while timing her jump perfectly. These puzzles never become overwhelmingly complex, but they provide enough challenge to keep you engaged throughout the adventure.

One of the most charming aspects of Moss is how it builds a connection between you and Quill. The animation work is exceptional, bringing Quill to life with incredible detail. She'll wave to you, offer high-fives after solving puzzles, and express frustration or joy through wonderfully expressive gestures. These small interactions, combined with your role as her guardian, create a surprisingly emotional bond.

The game also encourages exploration, hiding scrolls and dust throughout its detailed environments. Finding these collectibles often requires physically leaning in to peek around corners or looking at scenes from different angles, further enhancing the immersion.

The Quest 3 version of Moss benefits from significant visual improvements that make the already beautiful game even more stunning. The increased resolution and enhanced lighting effects make the environments more detailed and atmospheric, while maintaining smooth performance throughout.

A particularly welcome addition is the optional "no combat" mode, which allows players who might find the combat challenging to focus on the story and puzzle elements instead. This accessibility option opens the game to a broader audience without compromising its core experience.

While Moss isn't a particularly long game, clocking in at around 3-4 hours, every moment feels crafted with purpose. The pacing is excellent, introducing new mechanics and challenges at a steady rate while giving you time to appreciate the stunning environments and touching story moments.

The adventure builds to a satisfying conclusion, though it clearly sets up for more stories to come. Rather than feeling incomplete, this approach adds to the storybook quality of the experience, leaving you eager to return to this enchanting world.

Moss represents virtual reality gaming at its most charming and innovative. It proves that VR can enhance storytelling and gameplay in ways that go beyond first-person experiences. The combination of traditional gaming elements with VR interactivity creates something truly special, while the attention to detail in both visuals and animation brings its world and characters vividly to life. Yeah, Moss is an essential title for any Meta Quest 3 & 3S owner and if you subscribe to Meta Quest+ during this month, December 2024, you can get it for free. Thanks for reading!

The game was reviewed on a Quest 3 via Meta Quest+. Moss is available on Meta Quest, PSVR and PCVR.

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