Mothhead, a wildly creative interactive art demonstration showing the power of the Unity tools and engine when put in the hands of seasoned artists, was released today on the Unity website. Massive Black, currently developing wild actioner Zombie Playground, worked on the demo as their first interactive project following years as one of the film and games industries most respected and talented art and concept houses.
Based off of legendary sculptor and concept artist Peter Konig’s designs, Mothhead lets players explore two wonderfully creative and aesthetically different environments full of life. Built as an art demo to show the capabilities of Unity in the hands of artists, Mothhead includes very lite gameplay elements (on top of basic exploration) where players will have to bring a moth and its shambling body together to find their way across a chasm and out onto a patio where a friend is trapped and must be freed.
PC and Mac versions of the Mothhead demo can be found here.