Attention readers: that sound you are hearing is NOT the sound of a nuclear arsenal falling from the sky; it’s actually the sound of Bethesda dropping some pretty heavy news.
Yes, it’s time to load up on stimpaks, strap your big iron firmly to your hip, dig out that old beret you borrowed from Boone, and lube up your power fist, because the wasteland is finally coming to Playstation 4, Xbox One and PC.
That’s right, all you Pip-Boys and Pip-Gals out there can finally let out that collective cheer you’ve been suppressing, because the official Fallout 4 trailer is here, and it looks pretty damn cool.
It begins by showing a dog – one that looks an AWFUL lot like regular Fallout mutt, Dogmeat – padding through a ruined house, sniffing around the debris.
Intermittently, we see brief flashbacks of how the house looked before the war; a shiny Mr Handy tends to the kitchen, and a mother and father watch their baby in its crib. Over all of this, a radio broadcast plays, informing listeners of breaking news: confirmed nuclear detonations.
The dog hears a noise and runs from the house, revealing the wasteland. Bleak and dusty, it doesn’t look dissimilar to the Capital Wasteland of Fallout 3, although here there is definitely more colour. As the pooch races up the hill, we hear the timeless Fallout moto, “War… war never changes.”
The following montage gives us a glimpse at some of the locales we can expect to see, all of which point to Boston as the main setting. We’re shown clips of places such as the Bunker Hill Monument (albeit looking a little worse for wear), and the USS Constitution, complete with space age thrusters. Airships are fairly prevalent in the trailer; we see verti-birds as well as blimps, implying that air-travel is not uncommon.
Besides Boston’s landmarks, the settlements that we see look fairly well kitted out in terms of technology; there’s plenty of neon signs, and streets that could’ve been taken straight from a scene in Bladerunner.
Outside of the cities, familiar characters can be seen skulking around the wasteland; we’re treated to shots of Protectron robots, ferocious ghouls, and the ever menacing deathclaws, as well as Brahmin and power-armour clad NPC’s.
As we cut back to the dog, it wanders into a garage seemingly being used as a workshop. The first thing we notice is the set of power armour, as well as various pieces of weaponry mounted on a wall and scattered about the floor. There’s also a Pip-Boy bobble head on the table, because of course there is. Whether or not this is indicative of an established base for your character remains to be seen, although it would be awesome to have a place to return to in order to tinker with your gear.
Finally, the intrepid canine approaches a man wearing a vault 111 jumpsuit, who pets him, and simply says, “Let’s go pal.” They then turn towards the wastes, and the trailer ends.
All in all, it’s given us a lot to chew on. Fans of Fallout 3 may remember meeting an android who had fled from the ‘commonwealth’, a settlement in Boston that supposedly housed an advanced technological research centre. If this is the case, then we may end up visiting said centre, and ultimately could be seeing some pretty interesting advances in the gear that we’ll be using to tame the wastes. There also seems to be a fairly heavy emphasis on baseball within the shots of the city, which is unsurprising given Boston’s relationship with the sport, and something that may tie into the various gangs and factions that run the city. I’ll be honest, if there aren’t gangs of ludicrously dressed, baseball bat wielding thugs, a la The Warriors, then I’ll be profoundly disappointed.
The focus on the dog is worth noting, and at this point it’s unclear how much of a role it will play in the game; it may just have been used in the trailer as a throwback to older games, but it could also mean that he’ll be more integral than in previous titles. Similarly, the flashbacks to pre-war America were also quite intriguing; they imply that we might be exploring the era a little further, although it may just be for narrative purposes. Perhaps a tutorial sequence set in the build up to the war? Maybe one that culminates with the player entering the vault as the bombs drop? It’s very clear that the man petting the dog was once, or maybe still is, a vault dweller, which could be something to do with the clips of the town before the war – if he came from a vault, he may even be related to someone in those flashbacks.
Sadly, for the time being, we don’t have the answers. We’ll just have to wait until June 14th. when, according to the official site, Bethesda will be hosting their E3 press conference. If the rumours are to be believed, the conference will feature a game play demo, so with any luck we’ll get to see some in-depth footage.
So there you have it. Bring on the 14th. You’d better hold onto your sweetrolls folks, because things are about to get explosive.